My Projects A curated collection of my development journey. From passion experiments to professional work, each project represents problems solved and skills earned.

W40K: The Last Marine
Lead and head of the programming department, managing a team of 39 people.
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Süreg's Mask
Lead and head of game development in collaboration with the Art Department.
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Shinobi
Developed as the first project of the Video Game Development degree, using only C++ and SDL2.
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Through The Depths
In charge of all programming and functionality of the video game. Developed without an engine, using SDL2, Bullet3, and Tiled.
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